TV/Film

 

Feature Film & TV Series Work

Want to see my production work? The easiest way is to view my “Production Portfolio” which is linked up on the top left. You’ll need a password for this, so drop me an email if you need it at izzyburtonart@gmail.com. Otherwise feel free to browse the projects below that are public.

 

Netflix “Toil & Trouble”

From May 2020 I worked at Netflix Animation as a Visual Development Artist on Lauren Faust’s kids TV series : Toil & Trouble and was asked to define the style of the environments. Art Director Justin Martin and I worked for almost a year designing the environments (multiple magical cities, each with their own unique character and architectural features, plus additional towns and landscapes) within the show.

After the show was green lit I became Lead BG Artist leading our BG team on fleshing out the environments.

Sadly the show was cancelled in August 2021 as part of Netflix’s big sweep of cancellations. It’s some of the work I’m most proud of in my career so far.


Feature Development

In 2022 I was asked to help develop a look for a feature that had some funding to be developed to a stage in which it could be pitched for full funding. I also advised on the best routes to take with the animation.

I worked on Characters and Environments.


Knighty Knight

December 2024 I created early development artwork for BBC Ignite’s development project “Knighty Knight”.

I worked on Characters and Environments.


“Light of the World”

Released 5th September 2025

I worked on this film from January 2023 - July 2024 as Visual Development Artist and then moved on to creating background key layouts and paints .